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White Bone Demoness Zbrush

This is something I did for a CGMA Zbrush course that I took last year which was the Zbrush for Concept and Iteration. I've always been interested in digital sculpting and this was an opportunity to learn more about it. I wanted to create a sci-fi character for this assignment and decided to design a sci-fi fantasy version of the White bone demoness from Journey to the West. I had a great time working on this and I would like to thank Michael Pavlovich for being a fantastic lecturer in this course. I look forward to sculpting more characters in the future.

Character rendered, 3/4 front view

Character rendered, 3/4 front view

Character rendered, 3/4 back view

Character rendered, 3/4 back view

Character turnaround in Zbrush

Character turnaround in Zbrush

Character concept art orthographic view

Character concept art orthographic view